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(+1)

The game is good and the gameplay is pretty fun and upgrades are also helpful and satisfying. The only thing which annoyed me was the UI, not knowing who gave what item to get charged. An easy fix would be to indicate the person by a outline or something like that when you have an item in hand. same could be done for charging terminals. Other than that great effort, it was an overall fun experience despite some bad experiences. There was also one problem where devices would go to different charging ports and different customers when you walk past them. This was pretty annoying and had to be tackled with following very specific paths which I personally did not like. because you try to be quick but end up losing more time which ruins the experience in my opinion.

(1 edit)

Hi thanks for playing and the feedback - you're right on both counts, I ran out of time - adding a highlight was on the todo  list, frustrating as it only took about 20min to code and add. The level layout and timing needed playtesting, I could have staggered the counters and chargers to reduce the likelihood of accidental pickup/drops.