Interesting game idea.
First up, all issues I was able to find:
The question mark icon was on top of the text which explained the game. The volume slider didn't include sound effects which I learned through a jumpscare of loud sound effect.
Enemies really like to get stuck on things, even on each other. Sometimes the game starts paused, I'm not sure why.
The health bar is an interactable slider. There is little to no feedback on stuff happening, so I'm not sure if the enemies are even taking damage from the towers.
when you start getting hit, it takes ages for your health to drop, and even if they drop to 0, nothing happens.
When drawing in 3d view, it still draws from the 2d view, making drawing from 3d view unusable.
The character design was very interesting, and the clay look was neat.
The music was also nice.
