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insanely polished presentation, from the music, sound effects and smooth UI. It has such a strong character to it, almost felt like I'm playing a videogame rendition of the keyboard sounds from close encounters of the third kind. Took me a solid minute to understand how to play it, but once I got the hang of it I just blazed thru up until level 20. I enjoyed this game thoroughly, but I feel like this game would benefit separate challenge mode that only allow for limited number of movement and also limited light hint uses. 

thank you so much for playing my game and I am glad you enjoyed it! I plan to continue development on this game after the jam has ended and I will take your ideas into consideration :)