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(+1)

This is a good concept. There is a lot of information thrown at the player at the start. I think some of the information should be left for after the first trip to the wilderness to break it up. I do like mixing the different blobs and mutations together. One small nitpick is not being able to see a blobs stats in the wilderness selection screen. Aside from that, this was a very interesting game. Good job!

(+1)

Thx for the feedback! Actually if you click a blob twice on that screen you can see their stats but I guess I forgot to communicate that to the player, sorry! Glad you liked it