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This is probably the most fun I had with the connection theme. I absolutely loved the logic puzzles of all the different types of switches. I ended up beating all 5 levels! :p

I will say I would probably add a few suggestions in case you decide to update your game. 

1. I would probably add a cutting tool where with a button on the keyboard, you can just pull out some scissors and draw a line you wish to make a disconnect. It's just a bit tiring having to move the mouse via trackpad from robot 1 to switch and disconnect robot 1 over to robot 2.

2. For more levels in the future, I would add more components to spice things up. Maybe add a OR module where it only accepts 1 switch out of 2 possible switches. Maybe implement a motion sensor, light fixtures for visiblity and/or turret for more stealthy puzzles, conveyor belts, and possibly more robots to control such as a crane to lift up boxes for obstacles/button presses, a floating drone to navigate through mazes or carry specific robots to safety.

Those are a few ideas I had in case you plan on adding more to the game, although no worries if you prefer to keep the game as it is. Overall, Awesome job on the game! :P

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Thank you! The scissor idea is great i will try to implement it, and I did plan to add more components but cut a lot so I can keep the last 3 days mainly for bug fixing and improving the art

I was going to add some dark levels where you have to power lamp to see but it didn't even cross my mind that i could make it a stealh level, I also plan to add more interactability to blocks but I need more time to figure out the rigidbodys in godot because the way i handle them now a crane holding a block will be very janky

Love the drone idea

Also just remembered its name but the game is inspired by odd bot out: https://play.google.com/store/apps/details?id=com.martinmagni.oddbotout&hl=en-us... So check it out if you enjoyed this