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Cool novel concept. I like the flavor of the intro and the desperate picture of the last intelligence on Earth clinging to life. It eventually seemed to me that there was no way to win this game, so I allowed it to end. I think you had room here to progress the difficulty with more burned out tiles as time went on. Eventually progressing to an almost impossible difficulty would have nicely fit your theme of desperate survival. I also would have liked it if I could have clicked and dragged my mouse from the rod all the way to the battery to draw the path. All in all, this was an interesting entry and I love seeing such creativity in someone's first project. Well done!