This is a really nice game. It’s simple, but there’s a fair amount of strategy to what you make a priority at any given time. I also like the feedback on how you’re doing: I definitely spotted the paddle wheels turning backwards and clouds in the background indicating that I was beginning to drop at one point! The only quibbles I have are very minor things to do with the execution. I found it harder to pick up tools than ideal (I’d like them to be grababble within a slightly wider area, and I like the suggestion someone else made of having an outline appear when within range). I also felt as though there were slightly too many asteroids: I’d like to be frantically switching tools all the time, but ended up primarily using the hammer and then just tending to the chickens/rockets whenever I’d managed to fix all the damage.