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(1 edit)

The Z/Y swap shouldn't be an issue, games usually connect to the physical keyboard layout.

Also, since there's no overlap, simply read both keys for the same operation ;)

The heavy cargo job at first gave me some issue where all 3 indicators were green yet I couldn't lock in the cargo. I reset the lift and slightly adjusted my position and then it worked...

There could be some indicator to point where the designated area is... Maybe also add some bird's view map with markings...

The reward panel disappeared too quickly...

The simulation aspect was surprisingly complex and well executed.

Can you add a Linux build for the downloads?

(+1)

Thank you for taking the time to play my game and for the detailed review.

The Z/Y key issue should now be fixed. In the end, it was just a typo in the description, and with the next patch the hint text has also been removed. If you still encounter any issues, please let me know.

The UI issue should also be fixed with the upcoming patch. It was caused by an incorrectly set tolerance for the yaw axis in the UI itself, which was previously set to ±2° deviation.

The duration of the dialogue displays is indeed quite short, I admit that. This could be improved in a future larger patch.

I can try to build a Linux version, but I currently don’t have a Linux machine available for testing, so I’m not sure whether it will work. I will upload it with the next update. Feel free to let me know whether it works for you.