My initial feedback is that you need to improve the interface.
My point of view is:
I understand that you want to make an old-school pixel art and simple game; however, there are things that cannot be missing in an RPG, MMO, or simply in a game in general.
An interface for equipment: if I weren't a battle veteran who has played hundreds of RPGs, I wouldn't know that the shortcut for the inventory is (I or B), and there isn't even an interface for the inventory.
The point distribution system: I liked it because it gives the freedom to create builds, making decisions important without giving the bad feeling of choosing between STR, DEX, and INT. I think it can be better developed, but currently, it is good.
I can give better and more detailed feedback if you want, but I will limit myself and write less here.