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I was going to say it wasn't loading for me too, but then it actually did after quite some time (maybe 4-5 mins?). Could be that you're loading directly into a "heavy" scene in Unity web build? Having a light menu/splash screen first could help the experience.

As for the game - nice level design and the start of a progression system. Repeating alarm sound is a bit annoying though. Good job. :)


Thanks for the feedback. Starting in a cutscene probably added some loading time, I just didn't have time to create a full main menu system before releasing the game. Also, I agree that the alarm sound can get annoying (I ended up doing most of my play testing with the sound turned off) I just couldn't find any soundtracks that had the same mood that I was going for.