I totally get, that you can't always complete the projects for a game jam that you want to, because life get's in the way, but I still feel compelled to give you some critical feedback on your game.
I think it is very dangerous to start any game jam project (or basically any game project) with a huge commercial asset pack map as the foundation on which to build. Not because I think it's bad to use pre-made assets, but because other people's work will dominate the perception of your game. I don't doubt that you put a lot of work and ideas into it, but what I see when I download this 2 GB game is 1.99 GB of beautiful, professional grade assets and then some bits on top, that stick out because they can't match that level of polish.
I hope my words are not too blunt, I don't mean to insult your project. I just want to tell you how I perceived it and maybe you can take something from it, and maybe you think I'm just full of sh*t and that's totally fine as well...