The contrast of a calming, relaxing atmosphere with the genuine tension of keeping circles away from your square is such a brilliantly executed design — chill vibes paired with catastrophic consequences as one reviewer put it perfectly. The one button mechanic keeps it instantly accessible yet the risk-reward decision making and the randomness of the spirit adds surprising depth and strategy. The leaderboard is a great touch that gives it real replay value and the esoteric visual style is completely unique. Getting to level 6 feels like a real achievement — great work from a veteran of multiple GDevelop jams! Feel free to check out my sky platformer too 😊
Viewing post in Squareworld jam comments
Thanks for the complimentary and detailed review. Level 6 is a great result. I've never considered myself a GDevelop veteran because I mostly make crappy games for fun and have never made anything significant, but thanks again and I wish you luck with your game and as many downloads as possible on the Playstore.