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Thanks for playing! When you ‘run from people indefinitely’, could you be more specific? Were the enemies running to you but never catching up? Were the enemies easy to outrun?

(+1)

Yes enemies were not able to catch up to me. I am not sure if that was intentional.

Thanks for playing! This is a known bug. But we do not have a 100% reproduction rate yet. Once we do, we should be able to narrow down what part of the pathing logic is causing the issue. Thanks for reporting!