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(+1)

Really love the idea—it’s amazing and original. The game needs a few tweaks:

1-Show an outline when colliding with a tool (sometimes I have to move slightly to pick one up).

2-Equipping time should be instant. Getting hit by an asteroid while taking out or putting away the hammer feels super slow.

4-Allow tools to be thrown to pick up another one (adding physics would make this more fun imagine a hammer flying around as you try to grab it). You could also add a player health bar, rewarding careful tool storage since tools would damage the player on collision.

5-Make a single ladder or fix the top one’s placement it’s hard to get the right angle to climb.

Overall, the game plays very well and I enjoyed it.

I love all of your suggestions, noting them down thanks
for 4- I had a little trouble with physics in the game but I will do some tests
5- I had 1 ladder at the start and then was moving them around because of the limited space, but I guess ill bring back the single ladder