As hinted at previously I’ve been working on a deck that imports pixel fonts from various indie gaming and retrocomputing formats into Decker, for use in your Decker decks.
Supported formats include:
- Raw ZX Spectrum font data
- FZX, commonly used with the ZX Spectrum
- UF1, UF2, and UF3, used with the uxn/varvara virtual console
- YAFF fonts
- Glyphs files, as exported from FontStruct
If you’re not familiar with any of those formats, the deck links to sources of fonts in each of those formats for you to explore and play with.
I still have a few items on my to-do list, but it works for the use-cases I originally wanted (getting more classic Macintosh fonts to go alongside Decker’s built-in fonts) and I would like to see what bugs other people encounter and what features they’d like to see.
