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(1 edit)
Thank you very much for taking the time to play my game and write such a detailed review.
  1. The Z key works perfectly. I developed the game using a German QWERTZ keyboard layout, where the Z and Y keys are swapped compared to many other keyboard layouts. This is probably what caused the confusion.
  2. That is a valid criticism. I originally planned to include a tutorial that would explain everything, but unfortunately I ran out of time and was unable to finish it. I completely understand why this was confusing.
  3. The size of the spreader can be adjusted using the 1 key in the top number row of the keyboard. No workshop or unlocks are required for this. That being said, I really like your idea of implementing a workshop feature.
  4. The same thing happened to me all the time. During the early testing phase, there wasn't even an indicator showing whether the handbrake was engaged.
  5. You bring up a very important point, one that only became fully apparent to me during Dragonspirit Games' stream. I completely understand how frustrating it is to have to restart when you get stuck, because there is no way to teleport the vehicle to a safe location or reset it at the press of a button. That is absolutely valid criticism.

I would like to thank you once again for your review. You provided a lot of useful feedback and valuable information that will help me improve the game.