Thank you very much for taking the time to play my game and write such a detailed review.
- The Z key works perfectly. I developed the game using a German QWERTZ keyboard layout, where the Z and Y keys are swapped compared to many other keyboard layouts. This is probably what caused the confusion.
- That is a valid criticism. I originally planned to include a tutorial that would explain everything, but unfortunately I ran out of time and was unable to finish it. I completely understand why this was confusing.
- The size of the spreader can be adjusted using the 1 key in the top number row of the keyboard. No workshop or unlocks are required for this. That being said, I really like your idea of implementing a workshop feature.
- The same thing happened to me all the time. During the early testing phase, there wasn't even an indicator showing whether the handbrake was engaged.
- You bring up a very important point, one that only became fully apparent to me during Dragonspirit Games' stream. I completely understand how frustrating it is to have to restart when you get stuck, because there is no way to teleport the vehicle to a safe location or reset it at the press of a button. That is absolutely valid criticism.
I would like to thank you once again for your review. You provided a lot of useful feedback and valuable information that will help me improve the game.