The dual-character mechanic with different abilities is quite neat. While the overall level design is nice, I especially liked the distinctly different hacking levels. Also, the somewhat cute background music is a big plus!
These aren't game-breaking issues, but I have a couple of suggestions: first, when the tutorial texts are shown, it might be better to temporarily lock player movement. Second, the enemy behavior could use a bit of tweaking. Once they catch the player, they basically stick to you, making both attacking and movement feel overly difficult.
Overall, great work!