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(+1)

Wow this is amazing! I noticed you do have 3 people working on this but this is still very good in such a short time. Mind to share how you distribute works? I particularly love the guided achievement mechanism, very professionally done. By the way, all good and like the music too for some reasons though it didn't loop when I finished the underground rock destruction part, not sure if it my machine or what.. but maybe look into it. 

Definitely way better than mine but if you have time, please come try out my game and give me some ideas how to improve. This is my first one game published and for game jam too so far it has been an amazing experience trying out many games :)

https://kirkovski.itch.io/muz-connect

(+2)

We were in voice chat most of the time, talking about what we were doing - and probably laughing a lot too :D We were two developers and one artist, and our only rule was: “everyone is a designer.” Luckily, we all had a very similar mindset, so we agreed on things easily and could build on each other’s ideas. We used the Azure DevOps board to keep track of everything and to know what to do next.
I wanted to give the game something special to remember this joyful development by, so I asked everyone to make a statue :)

Well, we had a very shy “musician” (🫣✌️) who thought that maybe some players would quit the game if they got tired of my tongue drum… :DDD But thanks to you and your kind words, we fixed it. =)

I’ll definitely try your game too! =)

What a team spirit you all have.

Thanks for sharing your setup/experience with me. Definitely going to try some collaboration in future once i am confident about my craft :)