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(+1)

Nice hedgehog. Coconut made the whole thing worth it. ❤️

For a first game, this is a pretty novel concept. I like that you didn't just go with something that everybody does for a early project, like Snake 😅 What I mean is that this shows real creativity. I liked getting into the swing of the slingshots, and then realizing later there was actually a bit of puzzle-solving on top of the mechanical skill required in choosing the order of planets. I did eventually realize I could slowly detach from an orbit ring and just steer my ship to the next planet, or even back to the one I just left, which removed a good portion of the challenge. One solution to that would be if the player's steering while not in orbit was limited or disabled. All in all, it was fun to pretend to be an astronaut sling-shotting my way around the solar system 🚀next time - you're not allowed to skip audio. I forbid it!

Thank you! Coconut's a darling.

Disabling the steering/acceleration outside of orbit is interesting. I'm worried that it might make it even harder than it already is, and it might make certain kinds of maneuvers impossible, but it'd definitely make for a more unique gameplay. Good idea, thanks! I might add it in after the hackathon.