Thank you so much for trying out the game. I'm happy you enjoyed it!
- As for the typo, you're right. Funny enough, I made that mistake in both the game and the game page. I'll fix it on the game page now, and then fix it in the game itself after the jam.
- As for the monster being deselected for no reason, there is actually a reason. It is mentioned in the tutorial, but it can be easy to miss. If you move the cursor away from the selected monster, it will automatically deselect.
- As for the monster range, I agree that it is definitely confusing, and it is totally on me. All creatures that have more than one square in the info page are meant to see all along that row or column. However, because the grid in the info page is only 5x5, it makes it seem like their range is limited to just two squares. I thought highlighting the attack line of sight whenever you selected a monster would've helped make it clearer, but I can see now that it still caused confusion. That's something I'm planning to improve after the jam.
- As for the dialogue system and the barks, I used Dialogue System for Unity by Pixel Crushers. It's amazing and very easy to set up, extend, and customize.
Thank you so much for the feedback!