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I absolutely love the Chameleon mechanic, very cool idea! :D This is a brilliant example of how a strong core mechanic can create a wide variety of fun gameplay opportunities. The snakes genuinely caught me off guard when they grabbed me as I walked past :D haha.

I also really like the graphic style and the smooth controls. One small touch that could add even more atmosphere would be some subtle background music layered over the ambient sound effects you already have.

Overall though, I absolutely love this  game. I reached the end and was genuinely disappointed when the fun stopped, lol :p  

Excellent work with this game though. I can imagine so many possibilities for expanding this concept, like differently themed levels, more challenging obstacles (for example moving platforms where you have to carefully time your tongue shots), different types of enemies, and player abilities such as speed boosts or shields etc. 

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Thank you for the feedback. I started off having music during the levels but it didn't quite seem to fit so I replaced it with the ambient sounds instead. Perhaps I just didn't have the right song.

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It's a really solid game you have right there :D it's always tricky to match the mood of a level with music, but maybe something like this would go well:

This would also compliment the ambient effects you have going off in the background and add more life to your level :) This is just a minor opinion though and like I say, you already have a great game right there so great work! 
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I appreciate you taking the time to come back with a suggestion. Something like that could work, I will keep it in mind.