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(+2)

I really like idle clicker and the pinata theme is a good one. The upgrade icons are nice, a little small but they influence me as a player to continue playing. Good creation!

What I’m interested in is how you animated the buttons? With sine curves getting smaller?

Would you play mine, please?

(1 edit)

I have to tell you that discovering Tweening has been absolutely amazing for me. Nearly all the animation in the game happens with Tweening, and specifically DOTween which is a free asset on the Unity Store. That and standard Unity UI components. I have used sine curves in other games to create water effects and such which I dont think tweening could handle, and its many times more complex than what we did in this game. I will check out your game.

Edit: Also if you didnt try it, go full screen. I think the upgrade icons look ok full screen? But in a window yes I'd agree the detail gets lost.

Very interesting, I should start to experiment more with tweening! And thanks for rating my game. Did you already?