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(1 edit)

I think the visual part of the game is its strongest suit currently. But even that has some issues and inconsistencies. Not with the visuals themselves, but with the fonts or map passability/object interaction. For example, the video that plays on game start is really cool, but the fonts and font clorors seems a bit out of place and ruins its mood slightly.

Gameplay is just too straightforward. Not talking about mechanical depths of controls and actions, but about overall progression through the game.

I think there is a clear potential for a good game here; it just needs more work. Good job!

Also, really cool title screen effects!

Thank you for playing the game =) And I agree a lot with the map passability and object interactions. One of the big reasons were having to cut the pictures drawn up for the scene and then the fact the sprite was so big. So I had to remove the ability to pass and walk some places because if not the hat would clip too much. But you also see a few places where the sprite will weirdly clip where it should not. Believe me when I say it has been worse XD I would fix it more if I had more time before the game jam ended. 
I hope to add more exploration and things later, but I had just one week left when I actually strted on the events to the game. But I will try to add more things to do =).

And thank you. I found a plugin so I could play a video and added an animation of trees I made, and the visuStella glitches plugin.