Really welldone on the visuals of the game. It seems a very polished game. however I would like to add that gameplay is a little bit idle-ish. would have loved to see some engaging gameplay. My opinion would be to add a something like a turret to a spaceship and you have to shoot the asteroids to and scavenge their resources for your own ship by picking them up. you could also play with turret power and ship power to make a little bit managing ship's power not just turn into a shooting simulator. Moreover where you scan a planet, it could be a little more punishing as in nothing found (resources wasted type thing). Take no offense, the game is great but it could be greater. Great job on the entry. Had fun while playing it, went through all the planets and finished the game too.
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Thank you for playing and reviewing my game ☺
I appreciate all criticism as I am learning and experimenting different kind of mechanics in my game. The kind of game mechanics you are describing is already there in the cannonical sequal of this game which is on my game page. It is called Sector 211 and is the first entry of my main series. Through out my series, I am using different game mechanics but joining them through my lore story. Check it out if you are interested.