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Ohw thank you friend! I wanted a very simple shader for the water, it was a bit complicated to make the various layers of noise work together but happy with the result! Shaders are HARD but so fascinating 😭

I followed this tutorial which might help, but I recommend looking into how to write shaders and what each component means first! This one is good enough, but I had to tweak mine quite a bit to get the right feel (for example I added a sine wave animation to simulate the back and forth of the waves): https://youtu.be/7L6ZUYj1hs8

Hope it helps!

(+1)

ooo appreciate the link! Heading that way 🤜🤛

Good luck friend!