Hey there, so I played this game and unfortunately I had no one to play it with so I wasn't able to judge it fully gameplay wise. However I do like the concept a lot, I think its great idea and a foundation for something solid. The movement felt solid and the minimalistic art style of the players was great.
Here are some points of improvements / future suggestions:
- The game lacks SFX and game feel overall, I think shooting the player should have SFX tied to it, and maybe some particle effects + screenshake to really convey the feeling of being hit.
- A tutorial would always be nice, teaching both players the controls of course.
- I couldn't figure out how to do the whole knockback feature for some reason😅, I shot the player but I never got knocked back.
This is just a personal preference, but it seems like the battle takes place in space, so for the movement specifically adding lesser friction and making the player drift in that direction might be cool? This of course is if the battle takes place in space.
In the future you could always add more bullet upgrades, health upgrades, fire rate upgrades, etc. This game can be expanded on to something great! So good job on the game jam entry and good luck for the future of this game!