I have some hoot related questions:
Is it possible to load multiple wasm modules in the game.js file? It would be helpful for reducing the compile times (and maybe used for hot reloading if possible, reloading the hoot module from javascript). I could not figure out how to use load_extension.
I also tried the repl (works great with the geiser hoot extension for Emacs) but, since it can't reload functions, I did not figure out how to use it effectively, could you share some tips?