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The story was nice, but personally I felt like the computer gimmick was underutilized. Maybe have some of the webpage links open up new dialogue options or provide further clues in the story?

Regardless, I remain optimistic about the final piece.

yeah, making this demo thing has been helpful in getting a feel for what i want to put more attention/work into, and the interface stuff is so clearly what needs to be central to the game’s presentation! there will definitely be more of that in the final game :)