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It starts as an interactive movie with narrative progression. Interesting.

As the others said, a little better onboarding would help - with a help page or a settings page with the controls. You give the hint "Press F" permanently so in the beginning I thought F was the Interaction key. It was just the flashlight. One of the annoying, flickering ones, only to be found in horror games. Reading the description outside of the game, I entered the house. Good use of cutscenes here.

By the way, you grass/flowers around the house looked like anti-tank obstacles, especially in the dark. I'm quite sure they are not as you intended. I did not find the breaker box either but I was nearly every room, even the attic. Quite effective spooky mood.

The well-lighted green equipment at the van (which has no inner colliders) misleaded me at the beginning to think that the main place of the game were there, and that I should do something with it. Just turn the light down there and a little up at the house, so you can lead the player better where she or he should go. ;-)

Thank you for playing the game. Yes the Ui direction and visual part has some glitches. I will try to fix them and thak you for detailed suggestion. It really helps me a lot. About the green equipment I had some plans to use CC tv camera there but for time constrains I wasn't able to sorry it was not cleaer from my end. I have plans for extending the game in near future.
And about the breaker it's in basement. The basement door is near the kitch area narrow hallway. Sorry to hear you didn't find it due to bad direction. But I hope you can try the game again for the experience.
And again thak you for your time and suggestions. I will try my best to improve my lackings.