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Duuuuuuuuuuuuuuude this game is awesome!! Right up my street as far as mechanics go! If you did this in 10 days your one hell of a dev.  Feels like a FF Tactics, with a puzzle packing twist!! Agree with other peoples assessment of too much reading (i just skipped and still understood what was going on, don't feel bad i do that with most games. haha), but the execution is exceptional here. Feels like an indie you could download on xbox gamepass.  Hit me up if you ever need help with character design or an animation asset (check my jam submissions to see some of my work, or ask for my discord). Of course you have a clear and awesome art style all your own and probs don't need my help but had to offer! Hope you get a good result in the Jam!!

Duuuuuuuuuude! You just made my day! Thank you so much for playing the game and for your kind words.

I'm really happy you liked the mechanic. I've been iterating on grid-based puzzle games for a while now. This is my fourth game jam using grid-based puzzle mechanics, and I'm pretty happy to see that I'm getting better.

As for the story, I actually understand that most people wouldn't want to read that much, but I felt that having a story would definitely give a stronger sense of purpose, urgency, empathy, and so on, so I couldn't just ignore it.

I'm also really happy that you liked my art style. Honestly, I'm still learning pixel art, and I'm extremely weak when it comes to animation. That's why I rely heavily on VFX and code-based animations (tweening) to help mask some of my limitations.

Again, thank you for your feedback, and I'm really excited to check out your submission!