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The story of the game has really strong potential. “The Last AI” is an interesting concept. However, the gameplay feels quite easy. We don’t necessarily need to give the player a real challenge, but I think a bit more excitement would have made it better. As for the UI, I have nothing to criticize, it’s amazing. I’ve always wanted to create mechanics like this using UI, but I still don’t know how it’s done.

Thanks for sharing!