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Thank you so much for the honest feedback!

Please can you explain more deeply what you mean about the screenshots? To me, it's clear what they demonstrate, this is a development tool and not a game or game engine after all, but of course knowing everything about it I have a very biased perspective!

I agree 100% about videos, sure I have a manual which is now much better than  the old version because it explains how to do things rather than explaining the user interface, but videos are definitely a more attention-grabbing format for such things and would be more convenient for many. You'd probably be surprised to learn my biggest hesitation with that is just my voice, as I have a rare accent that could sound unnatural and offputting to many. I would never use AI or computer-generated voices for this, but paying someone else for voiceover doesn't seem right either, so I don't know what the best approach is.

Thanks also for your reassurance on the price, with the catch of stability. I've used it for a few things, but my ambitions are bigger than my patience and I don't feel any of those projects are good enough to be ready to post here yet. As for PolyOne 3 Pro itself, there are one or two bugs that really need addressing sooner rather than later. This project needs some love in general, but it's easy to give into the temptation to use it as for other things as it is.

Thanks again for the warmth and honest feedback!