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(+1)

The pixel-art office style is honestly really charming and fits the corporate “LinkedIn grindset” vibe well. The atmosphere also feels intentionally quiet and awkward in a way that matches the theme nicely.

The biggest thing holding it back is the gameplay loop — there just isn’t enough interaction yet to keep the player engaged for long. Adding more choices, mini mechanics, or progression would really help. Audio could also be pushed further with music or stronger sound feedback since some players mentioned it felt very quiet.

Still, for a solo jam game, the concept is creative and memorable, and the visual presentation already gives it personality

(+1)

Thank you for your generous feedback , I had actually planned the gameplay loop to be more detailed in ways like different rooms , tasks to complete to get the post but had to cut it off quite significantly due to University exams , if time permits i will add these features someday.

(+1)

well done on the short time though🙌