What website are you talking about, can't this be run offline?
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Howdy! Yes, this can be run offline. However, for those who want to run a Campaign, and have multiple people in their server, there is a website to do that. I'll be creating a video on how to do that with your friends and how the "Campaign" mode functions when running it as a GM versus a Player.
I hope that answers your question!
Additionally, there are some functionalities that aren't present in the offline version that are available in the online version. For instance, any major updates or patches will be accessible online.
I am already working on enhancing the accessibility options to include different languages such as Spanish and Portugese that won't be available in the offline version, or what you see as available on itch.io.
Yeah, what I mean and I think most people mean, when it comes to software being usable offline is that there's nothing in the usage of the app that requires connection with some online backend, but that for example multiuser could then still use direct connections so it can be used on LAN or between peoples homes. It's natural that if you need an update, you still have to download that update.
I'm not saying your app have to work this way at all, I just would like to know in advance how those parts work. It seems super interesting.
Howdy!
The app is fully usable offline for local/single-player features.
For Campaign mode with a GM + multiple players, it currently uses my hosted online service, so an internet connection is required for that part.
So to be transparent:
- Offline mode: works without any backend connection.
- Online Campaign/multiplayer: requires connection to my website/backend (not LAN/direct peer-to-peer at this time).
- Updates: offline users unfortunately cannot use or download the updates manually, as that requires a level of coding that I have yet to have the patience to do, but some newer/ongoing features are web-connected and available through the online version.
As a solo developer, using the online service is how I can ship improvements, patch issues, and support premium features sustainably.