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(1 edit)

Really impressive scope for a jam, hopping between moons with different tools and objectives is genuinely ambitious for one person.

Unfortunately the camera movement gave me motion sickness and I wasn't able to finish it.

Lots of potential here though, with some polish on the camera and UX this could be a really fun experience!

Thanks for taking the time to play our game and leaving feedback.  Had more than a few hours of lost sleep last week.  Sorry to hear about the camera issues.  Have only made one other WebGL build before and I think I got something off with the screen resolution maybe.  If you read this were you playing in Fullscreen or just in the browser window?  If I play the game in Fullscreen the camera is not great but in the smaller window it seems to run as intende.