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(1 edit)

Hi, as I informed in the asset decription, some animations are mirrored and others not (most because of complexity), a solution is to ignore the left directions and always flip the sprite renderer or transform when the character is facing left (x < 0 or angle > 90 but < 270)

Thank you for the response! I did not see the extended description and now that i see it i am even more hyped up! Not only did you help me fix the issue, but also the armor sets that you are planning look amazing! I cannot wait for future updates <3