Hi! The other partner here :) First of all thanks for the review. I cannot put enough how these replies mean for me and for us...
For your concerns about the battles being repetitive I also having that anxiety while developing the game :) But from the play-tests I can see a light for the AI logic and overall challenge it provides.
I would love you to test when we publish the game :)
And for your last remark; why roguelite dealbreaker for you? I'm really curious about that because in my mind I envision the game with experimental and incremental progression like Slay the Spire or binding of Isaac maybe, which were fun I believe.
Love to hear from you again and thanks for your reply again :)
OG