
All that is currently in the game is well polished. Firstly I enjoyed how easy it was to start and UI was very informative and results of every move felt predictable (what is good). But... game quickly became repetitive and unrewarding. Yeah there is a goal "become best in 30 turns" but in the turn result screens it was hard to tell who is currently ahead of everyone, player needs to remember the numbers of all rivals and compare them with yours what is annoying and frustrating. Easiest fix - make a table view or chart of all companies comparison or what is even better - turn off the 30 turn limit and make end goal - something like "Exclusive transport license" that would cost some amount of money and company that achieves it first - wins. Writing this review and thinking about it - a new cool (IMO) mechanics come to the mind, as: bribe police to stop one of the opponent routes, pay pirates to rob the rivals ship and split the profit with them, buy article in "newspaper" about how bad are the other companies ships for the people transportation, etc, etc, etc. It would bring a risk - reward mechanic as well as a bit of fun and joy about sticking the sticks into the opponents wheels!
In current state - game is very polished and hold huge potential for further developing.