Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Really impressive. I had no idea about this until today, and when I first saw it I assumed it was hankmorgan's Unity-based Underworld Explorer project that went dark a couple of years ago.

I'll wait for KBM support, but are there any plans to add the orchestral soundtrack from the Japan-only PlayStation version?

No plans at all. I don't personally like the Playstation version, and there's no legal way to extract the music from it to play it.

(I did have remastered music at one point, but stripped it out for legal reasons.)

Are you saying no legal way for you to supply it? If so I get that.

To do it where we would supply the music by ripping from the psx disc I'm thinking that sounds more complex to code than say just ripping the redbook audio from a Quake disc to use with a sourceport.

Appreciate adding mouse/keyb support seeing as you don't use it yourself. I tried playing with my xbox360 pad but couldn't get on with it.

(1 edit)

The hankmorgan project isn't dead, it was ported to godot at one point, and there's been lots of activity lately :) 

I'm not allowed to post a link, but it can by found by searching for underworldgodot.