To say that is "connecting" when two sprites collide is a creative way to meet the theme. From this viewpoint, any 2D platformer, arcade space shooter back to Asteroids and Pong itself would fulfill the theme. Hm.
The gameplay is simple and effective, is has all the "Learn this pattern or die!" drive which I don't like at Soulslikes :-)
Anyway, the music was nice, it had a bit of story and a cool title.