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I really like the aesthetics! The music and sounds are subdued perfectly for the game's vibe. As someone who's sorta bad at tetris to begin with, I wouldn't mind fewer multiconnection blocks, but failing that, I just wonder if the original mechanics of tetris could be reincorporated to help somehow. Like if completing a row maybe caused the blocks in that row to close any down or sideways loose ends there (might not be possible, or way too difficult, I'd need to think that through a little more).  Anyway, some food for thought.

Well done!!

(+1)

I thought about tetris mechanics - but they were not fitting. There is combos which helps to clear board (or parts of it) and managing them (combos) was meant to be as a part of the players experience. You can check the video in the description of me playing and showing the principles and mechanics of the game and how I prefer to use them in my runs. 

Thank you for trying it out.