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Liked:

  • Sound design is generally quite good
  • the concept is original
  • Quite a high ambition game despite its simple appearance - you have whole team mate and enemy ai in there
  • you put a lot of effort into little menu transitions and things like that

What I would improve on:

  • the turn speed is wayy too high
  • would have appreciated the ability to zoom out (Like when the game is over) to see the entire playfield and see where I have to go
  • Team mates don't capture zones (or am I tripping?)


Thank you for the feedback. I'm currently fixing up the turn speed so it's less quick. I also liked your idea of adding map zoom so I plan on adding that in a future update. Finally, your teammates also can't capture areas only the team leaders can. You and the other triangle ship. At first I tried to make the teammates balanced around capturing areas, but I found that the player had less impact in if they won the game. In the end I made both teams have a leaders that focus on capturing areas and teammates that just focus on defending and hurting the enemy team. I'm happy you enjoyed the game and I really appreciate the feedback. :]