Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

I think this is a really well-made game. The only thing that confused me a bit was the switch mechanics—sometimes they didn't make sense, and the flow of electricity wasn't always logical either. Maybe that was intentional, but to me it seemed buggy and totally confusing. I still managed to finish the game, even if I had to click around in desperation every now and then. 

You should definitely keep working on your idea, and I think if you keep going after the jam or start a new project, it’ll definitely get better. Keep it up.

Thanks for playing! I'm going to play through again to make sure my last minute changes didn't break anything... The things that can confuse are: 1) inverter chips, they really require a lot of thinking as to what impact they'll have 2) unknown chips, these are unfair if more than one are next to each other 3) I probably could have done a better job with the chip graphics to make them clearer. In my defense the game was thrown together in 6 or so hours and 8 painful hours of fixing WebGL FMOD issues. That learning is probably the most valuable thing I got from this jam, so I call that a positive.

...On the real game this is based on, the other rows could flow into each other. I didn't model that, but honestly it meant each move felt like making on in chess. Probably worth implementing though?!