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I liked the style/aesthetics of the game so much (minimalism style enjoyer here) but embarking process(tutorial) into the mechanics didn't teach me how to play it right. I wouldn't like to say that this game is only for specific player audience/base I just think that tutorial part needed to be re-thinked somehow. Also half of the UI was in Spanish. 

Thanks for the feedback! Yes, I realize that the tutorial should've been more gamified and not too much text. Sorry for the translation issues