I like the storyline you've created and am interested in the world/lore. I unfortunately got stopped by the error message others have pointed out but I enjoyed the storyline up till what I assume is the end of the battle. The stats like instinct and agility felt confusing as I'm not sure what they do/their purpose. The character designs are neat though and I would love to see this game get more fleshed out. Happy I got to play this game and I hope you continue your work whether its on this game or another.
Viewing post in Musha Shugyo: Blood Harvest jam comments
Hi thanks for your encouraging words. Yes, I plan to make this game into a 2d pixel art side scroller beatemup with Nioh/Sekiro-like combat with narrative decision based game progression as you saw here. I will update the story soon as the NDA results are out and the game demo should be out by next month's start. Stay around if this sounds like your thing.