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(+1)

I think the game has potential for a really atmospheric horror experience πŸ˜„

On my laptop it was very hard to see things in the distance though — maybe that was intentional — so I was pretty lost most of the time. Good thing there was a flashlight πŸ˜…

I wasn’t really sure where I was supposed to go. I played for a bit, managed to open some doors, and mostly kept hearing a distorted radio/static sound in the background.

But overall, I can definitely see the horror potential here πŸ‘

I fixed the light issue and sorry because it was not user friendly!. I will try to improve the game. If you have time please check the game again as in it's current state.

(+1)

I checked it again πŸ˜„ This time I found the radio immediately, so that part definitely feels better now.

But the darkness inside the house, even with the lamps turned on, plus the flashlight constantly flickering on and off made it hard for me to focus on the game and environment.

I think the game has potential though, especially if there were more interactive objects and environmental clues like scattered notes, items, or small story details to guide the player.

Also, it could be nice if the hand icon only appeared on actually interactive objects. Right now it feels like you can click almost everything, but most objects don’t really do anything. Although maybe that was part of the intended design πŸ˜„

(+1)

I will take your suggestion and try to polish it

And thnx for your time again :)