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(+1)

It's a cool concept that kinda reminds me of Robbery Bob. Congrats on finishing this game within the time period!
Things I noticed:

1. The camera movement  and rolling animation can be more responsive to allow for more strategic maneuvers (after all, it is a stealth speedrunning game amirite)

2. The detection zone of John Offices stays constant (which was a relief cuz i DEFINITELY would've died a few hundred more times if they were rotating, is the version on the web not updated as the one shown in youtube?)

3. The tazer feature weren't that obvious, I only knew of it after watching the devlog vid in youtube

Possible future additions

1. There can be separate leaderboards for other mechanics in the game (most cups stepped on, most John Offices tazed etc.)

2. Looping of the ingame soundtrack cuz that shits kinda fire