Wow, thank you for the incredibly detailed breakdown of the bug! Your analysis is actually spot on, the physics forces are definitely fighting each other in certain situations and it snowballs from there. Also, some last minute changes made the ball have more force than it should have. Really helpful to have it described so clearly.
Really glad the destructibility and feedback felt good though, that was a big focus. And the trajectory trail idea is great, definitely something worth adding in a post-jam update.
The multiplayer idea could definitely be super fun with the game really polished! Maybe someday.
Thanks for sticking with it despite the bugs and for such thoughtful feedback.