The game is not the genre I would normally play, but as I have read some webtoons about exploring towers and dungeons, I think I would give it a chance if it was a well-made commercial game, what I would do differently would have been to spend more time implementing a second or third class instead of buffs and debuffs, it is not known whether the player will play one or several attempts, so it is always good to give them a little initial control as you can see in roguelikes.
If there was a Trapmaster who places traps to trap enemies so the player can focus on collecting resources or a necromancer who revives the dead body and tells it to go to the elevator, taking all the food at once instead of harvesting with the knife, I would probably play with them, I like these characters with great gains in one thing and weak in the rest.