I like the idea of the gameplay, it has a bright aesthetic and adventuring especially with a team is pretty fresh. Here's what I noticed: the trees flash sometimes (when enemies go through them? Red Bear got stuck on trees and was super easy to defeat. Adventuring solo did not feel scary. Defeated the large ogre too without powerups. Balancing needs work. The grass has noticeable tiles edges as well. I feel like for adventuring it should be more expansive or have levels? I like the concept very much keep going this seems like it will be very fun fully fleshed out!
Appreciate all that feedback! Thank you - The flashing is just to signal that the enemies are destroying whatever obstacle is in the way, be it rocks or trees - mainly because I didnt want them getting stuck but signal to the player that you cant hide behind whatever obstacle thats in the way for long. There is suppose to be 3 spawned Orges or Trolls that are stronger each time but, I do think if the player kites long enough you dont see them so I have adjust spawns a bit. The Bear thing is something that comes up, it actually is suppose to run up and throw trees if its red like that, but every now and then something keeps getting it to run to the tree and not throw so its just in the run animation so im working that out. Thanks again for playing and providing that information!